Diablo 1

Diablo 1

Diablo is an action/RPG in which you have to make your way through sixteen randomly generated dungeon levels, to the eyeballs filled with monsters and treasures. Your final goal is the demon Diablo, the lord of horror, who became the cause of all the misfortunes that befell not only the quiet village of Tristram, but the whole kingdom.

You can choose who to break through to the cherished goal, although the choice is small, and is limited to only three characters. The warrior is good at melee, and the most durable of the three. A thief (my free translation of the word rogue) prefers to use a bow, but also in close combat is able to give a worthy rebuff. And finally, the magician is unsurpassed in the use of otherworldly forces, but is weak in body, so monsters should not be allowed to approach him at a distance of impact.

There are also a number of random quests that villagers usually give out. Their implementation is optional, but it is worth considering that as a thank you you will definitely get a worthwhile artifact.

The village is a quiet haven where your hero will return after fierce battles to identify things (otherwise their magic abilities cannot be used), heal, buy or repair equipment, learn new spells, and also get rid of unnecessary things.

The graphics of the game are gorgeous. One glance is enough to assess how much labor has been invested in creating gloomy dungeons teeming with monsters, a quiet village and its inhabitants.

The strength of each character is reflected in four indicators - strength, agility, magic and endurance. As you kill monsters, you gain experience. Having gained enough experience, your character raises the level, receiving an addition to lives and mana, as well as five points that can be spent on raising any of these attributes. Strength and agility increase the damage dealt, while agility also increases the chance of hitting. How much mana the character will have depends on the magic parameter, and endurance affects the number of lives. In this case, a warrior from one endurance point receives twice as many lives as a mage. The opposite rule applies to the mage and mana gained from raising magic.

It also depends on physical indicators whether you can put on certain armor, pick up more powerful weapons, or read a magic book. It is logical that there are also objects that can raise these indicators when worn. Equipment items are randomly generated. An exception is artifacts, which have tremendous power compared to other magical things, but are extremely rare.

All classes are able to use spells, although the magician does this most effectively. Spells come in the form of one-time scrolls or books that the character is able to memorize. With each new memorized book, the power of the spell grows.

In addition to spells, you should never forget to stock up on potions. They are able to restore life reserves, mana, or raise one of the physical attributes.

Excellent graphics and simplicity of the gameplay do their job - it is extremely difficult to tear yourself away from the game. Due to the fact that dungeons, quests, equipment and monsters are randomly distributed, the player always has an incentive to continue to go to the cherished goal.

Windows
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  1. avatar

    kittytoe

    - 02-03-2021 14:29:07
    Wow Diablo 1! That's incredible game, i will play it later...