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Gods Will Be Watching

Rating: 4.38 from 5 (based on 13 votes. 👍 11 – users like it, 👎 2 – disliked, 💬 0 – comments posted)

Released: May 2019

Gods Will Be Watching – Minimalist Sci-Fi Point-and-Click Thriller

Gods Will Be Watching is a unique point-and-click adventure game developed by Spanish studio Deconstructeam and published by Devolver Digital. Released on July 24, 2014, the game blends resource management, time pressure, and moral decision-making into a tense, minimalist science fiction experience. You play as Sgt. Burden, an agent of the Everdusk Company for the Universe Knowledge (E.C.U.K.), navigating high-stakes scenarios where every choice can mean life or death for your team.

Gameplay

  • Six distinct chapters, each functioning as a timed resource-management puzzle.
  • Guide a group of characters through crises such as hostage situations, wilderness survival, and viral outbreaks.
  • Interact with characters to issue commands, manage resources, and make moral decisions.
  • Choices can be extreme — like sacrificing a teammate to conserve rations.
  • Minimalist pixel-art design paired with tense narrative pacing.

Plot

The story is set in the year 2257 CFD, in a far-future galaxy where Sgt. Burden works for the neutral E.C.U.K. Infiltrating the resistance group Xenolifer, Burden takes part in dangerous missions that test his loyalty, morality, and leadership. Each chapter places him in a drastically different situation, from hacking operations to survival against the odds, culminating in difficult moral dilemmas.

Development

  • Originally created in 72 hours for the Ludum Dare #26 game jam (theme: minimalism).
  • The prototype featured a single scenario similar to a chapter in the final game, earning second place in the jam.
  • Crowdfunded via Indiegogo, raising €20,385 against a goal of €8,000.
  • Released on Windows, macOS, and Linux in July 2014; iOS version launched in December 2015; Android version still pending release.
  • An epilogue was added as a free update in May 2015.

Reception

The game received mixed reviews on Metacritic (64/100). Critics praised its tense storytelling, minimalist art, and unique blend of gameplay and narrative. However, it was criticized for high difficulty, repetitive trial-and-error mechanics, and lack of checkpoints.

PublicationScore
IGN 8/10
Destructoid 8.5/10
PC Gamer (UK) 81%
GameZone 7/10
GameSpot 6/10
Eurogamer 5/10

Controls

  • Click on the ground to move.
  • Click on characters to interact and issue commands.
  • Context-based actions depending on the scenario.

FAQ

What is the main challenge in Gods Will Be Watching?

Balancing time, resources, and team morale while making tough moral decisions in high-pressure situations.

Is the game story-driven?

Yes, the game heavily focuses on narrative, with choices affecting the outcome of each chapter.

Can I play it on mobile?

Yes, it’s available on iOS, with an Android version planned but not yet released.

Is the game difficult?

Yes, it is known for its challenging, trial-and-error gameplay without frequent checkpoints.

Who developed Gods Will Be Watching?

It was developed by Deconstructeam and published by Devolver Digital.

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  1. avatar

    kittytoe

    - 02-03-2021 14:29:07
    Wow Gods Will Be Watching! That's incredible game, i will play it later...